Football clubs (eticketing.co.uk)

The eight clubs we watch, what the monitor reads, and the sign-ins it needs from you.

What this watches

Football clubs that sell through eticketing.co.uk. The monitor watches one event and posts a card the moment a ticket appears, in either market:

  • General sale - tickets the club puts back on sale, usually returns and unsold stock released in batches.
  • Resale - tickets other fans list back for sale.

By default a club monitor watches one market - tickets the club releases - for singles, checking about every 12 seconds per sign-in. Watching both markets needs two sign-ins, one per market; the reason is under how often a club can be checked. You can change any of it under More options on the new-monitor page.

The event page on the club's own ticket site. Open the event and copy the address from the address bar - it looks like this:

https://www.eticketing.co.uk/arsenal/EDP/Event/Index/3906

Paste that into the new-monitor box and we name the club and the fixture back to you before anything starts. A link to a listings page, a club's home page or a search result is not an event link and will be refused.

Which clubs

Eight today: Arsenal, Brentford, Chelsea, Crystal Palace, Everton, Fulham, Tottenham Hotspur, and the NFL games at Tottenham Hotspur Stadium, which sell through the same site.

We switch clubs on one at a time, and only once that club's sign-in has been proven end to end. Pasting a link for a club we have not switched on tells you so straight away rather than selling you a monitor that cannot read. The new-monitor box is the up-to-date answer: if the link is accepted, the club is on.

What it needs from you

  1. Club sign-ins. These clubs show what is on sale only to a signed-in account, so the monitor reads through accounts you supply. How to set those up.
  2. Proxies. Same as every other platform. Which to buy.
  3. A Discord webhook for the cards.
  4. Credits. These clubs put a check in front of the ticket pages, and passing it costs credits - the same credits a Ticketmaster UK monitor spends on captchas.

The sign-ins must be full ticketing accounts

Each sign-in must be a full ticketing account with the club - one that can already see and buy tickets on the club's eticketing.co.uk site - not just a login to the club's website or app.

Several clubs use one login for their website, their app and their ticketing. An account that has only ever used the website or the app has never been linked to ticketing, and the club refuses it at the ticketing login. The monitor cannot read through an account the club will not let in, however good the password.

If none of the sign-ins in a set can log in, the monitor stops and says The club refused these sign-ins at login. That means a wrong password or an account that is not a ticketing account yet - not a block, and not a hidden fixture. Check each account by signing in to the club's eticketing.co.uk site by hand and opening a fixture: if you can see tickets and could buy one, it will work here. Fix the set in Settings, then press Start again; your slot is kept. Which accounts to use.

When a club hides a fixture

Some clubs decide per match which accounts may see a fixture. If that happens your sign-ins log in fine but are shown nothing for that fixture, and the monitor stops and says The club isn't showing this fixture to your sign-ins rather than paying to be turned away again. It is not a broken sign-in: the same accounts may read the next fixture without any trouble. Try another fixture, or different sign-ins; your slot is kept. More on this.

How often a club can be checked

A club allows each signed-in account about five requests a minute before it starts turning them away, and every check is one request per market. So one sign-in checking one market every 12 seconds is right at the limit; checking both markets from the same sign-in would be double it. That is why the defaults are one market, singles, every 12 seconds - and why watching both markets asks for at least two sign-ins, so each market has a reader of its own.

More sign-ins means the event is checked more often, not faster per sign-in: two sign-ins on one market is a check every six seconds between them. Each one also costs credits (see below), so start with one or two and raise it if you want more.

What it costs to run

A monitor here spends credits steadily rather than in bursts: it holds several signed-in sessions open, and each one has to pass the club's check when it starts and again when the club expires it - roughly every twenty minutes.

So the hourly cost is roughly your number of sign-ins × 3 × what one check-in costs on that club - one credit on most clubs, three on the few whose sign-in passes a second check (Arsenal, Chelsea, Everton, Spurs, Brentford). Two sign-ins on Fulham is about 6 an hour; two on Arsenal about 18. The new-monitor page quotes the figure for the club you paste. Start low, watch the burn on your overview, and raise it if you want more checks.

If your credits run out the monitor pauses instead of stopping, and your slot is kept. Top up and it picks up where it was.

Use a schedule

Most club releases happen in known windows - a members' sale at 10am, returns in the days before a match. A monitor sitting idle overnight still spends credits keeping its sessions alive.

Set a window and it runs only then. How schedules work.

What it will not do

It will not get you through a queue on a big on-sale day, and we do not claim otherwise. When a club puts a whole fixture on sale it fronts the sale with a waiting room, and a monitor has no more standing in that queue than you do.

Where it earns its keep is everything else: returns, resales and quiet re-releases, which appear without warning and go quickly.

Something here wrong or missing? Tell us, and we will fix the page rather than just answer the message.